CommonEvent 9088
Name = "ナタリアポート襲撃2"

  999([0])
  ShowTextAttributes(["houshi_fc1", 0, 0, 2])
  ShowText(["\\n<Serviceborne>"])
  ShowText(["Beasts like dogs will not be sacrifices..."])
  ShowText(["They only take lives."])
  ShowTextAttributes(["dog_fc1", 4, 0, 2])
  ShowText(["\\n<Dog Girl>"])
  ShowText(["H-H-Help meee!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Dog>"])
  ShowText(["Woof! Woof!"])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["I can't forgive those who bully dogs......"])
  ConditionalBranch([4, 382, 0])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Are you okay, Woof!?"])
    ShowText(["I came to help you!!"])
    Empty([])

  BranchEnd([])
  BattleProcessing([0, 2139, false, false])
  SetMoveRoute([30, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([67, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([71, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  SetMoveRoute([72, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  ShowTextAttributes(["dog_fc1", 4, 0, 2])
  ShowText(["\\n<Dog Girl>"])
  ShowText(["Thank you!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Dog>"])
  ShowText(["Woof!"])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([442, 0, 0, 1])
  ChangeItems([2113, 0, 0, 1])
  PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
  ControlSwitches([3248, 3248, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Dog Girls have evacuated!"])
  Empty([])
